![3ds max 2016 trial download without using cc 3ds max 2016 trial download without using cc](https://i.ytimg.com/vi/FRPhANEtdI4/maxresdefault.jpg)
- 3ds max 2016 trial download without using cc how to#
- 3ds max 2016 trial download without using cc software#
- 3ds max 2016 trial download without using cc free#
Many creators have no problem making CC in 3ds max, Maya, Cinema 4d, etc, because they actually bothered to educate themselves on how things work and understood that plugins are not needed to bring content from s4s to their software of choice, so that is something you should consider doing next time you decide to defend your "suggestive opinions" perhaps.
![3ds max 2016 trial download without using cc 3ds max 2016 trial download without using cc](https://www.dexigner.com/images/article/24520/Autodesk_3ds_Max_2016_Extension_Two_03.jpg)
"Some reassuring helpful support" was what you got before you started lecturing us on topics you have no competence in and disrespecting developers whom the whole TS4 community owes. has basic respect toward people in general, especially the ones who are developing a software for free.
3ds max 2016 trial download without using cc free#
watched tutorials to get an insight of how things work before running here and telling people whose free software I'm using that its poo and should be remade specifically for me does not think that spending 30 SECONDS on exporting, importing, vertex painting, setting a type and cut numbers is an issue worth spending hours and thousands of dollars for developers to fix every time new versions of Maya, Blender and 3ds max come out makes most of my custom content in Maya sure sims4 uses features not included with these formats, but my point still stands that sims4studio could have included those of us who use other software too. PLanet coaster / cities skylines and many other games, do not have this issue because they use FBX and OBJ formats. This is the only third party program designed for modding, that ive come across that has an only blender compatibility. I offered you my suggestive opinion, that i felt would have been benefitial to everyone, because unfortunately, sims4studio only supports a small portion of the modding community, and has left out those who use other software. theres also zero tutorials for 3dsmax and other 3d software regarding sims4, for obvious reasons of incompatibility. whether i could extract FBX or OBJ's from sims4studio, or that im forced to go through blender, as a bridge as an early poster indicated. My input here, was merely to ask for support regarding compatibility, towards 3dsmax. i dont wish to learn another 3d program when i already know 3dsmax. nor am i wishing to find myself troubled by software that leans towards a different demographic, it causes more hassle than what its worth, unfortunately.
![3ds max 2016 trial download without using cc 3ds max 2016 trial download without using cc](https://m.media-amazon.com/images/I/71wPLzgLNYL._AC_SL1500_.jpg)
this thread was created, with the same prediacment i have, and does not reflect the both of you, and this was made years ago.Īll i wanted here was some reasuring helpful support so that i can contribute too the community here by making cool content for sims4. Just bare in mind, that people such as myself come on here seeking support, because we may not approach things the same way. its human nature to get attached when you have got used to something. and given you both have probably been using this for years, you dont regard it as an issue. The both of you use blender so everything is good and dandy for you. (sorry i think my english isn't that good) I've been looking for threads here for hours but still no 3ds Max tutorials. I just followed some TS3 tutorials which also used the same software. But I'm stuck here, since I can't find a complete TS 4 tutorials for 3ds Max. I've rendered the UVW template and created a new texture with Photoshop. I suppose next is to 'Attach' the entire objects before 'Unwrap UVW'. I've trace the dimensions to match the existing nightstand and totally made a new design from it. fbx (since that's the only option which doesn't mess up the model in 3ds Max).
3ds max 2016 trial download without using cc how to#
I've learned how to export & import mesh from S4 Studio. I'm more familiar with 3ds Max so I hope I can find some useful tips. I saw a thread that I can make CC with the said programme, but the tutorials that I found were people who use blender/milkshape. So I'm really interested to make CC (especially furniture) for TS4.īut the problem is, I can't seem to find a proper tutorial on how to create CC with 3ds Max step-by-step, in any means, from scratch.